Bard instrument type suggestion | Mon Dec 20 08:18:57 2010 MST |
| I'd like to propose that the following instrument types be added to the bard guild eq: Didgeridoo Harp wood Xylophone (carribean) steel drums
That's all I can think of atm. Plz add kthxbi! |
>Bard instrument type suggestion | Mon Dec 20 21:47:59 2010 MST |
| On Mon Dec 20 08:18:57 2010 Pulse wrote post #682: > I'd like to propose that the following instrument types be added to > the bard guild eq: > Didgeridoo > Harp > wood Xylophone > (carribean) steel drums > > That's all I can think of atm. Plz add kthxbi! I actually, in one of my many occupations, tune steel pans, and let me tell you, no player in their right minds would take an instrument into battle.
Two reasons: First they player would be worried about knocking them out of tune (They're surprisingly delicate, I figure that for every hour they're played, or every ten minutes they're in a moving vehicle. I need to spend about a minute per pan retuning.)
Second, and much more importantly, the player's tuner would fucking kill them.
Sorry, I know that reality has nothing much to do with this, but your post was absurd anyhow, so I figured it was okay.
(Unkie) Reamus |
>>Bard instrument type suggestion | Wed Dec 22 04:11:01 2010 MST |
| On Mon Dec 20 21:47:59 2010 Reamus wrote post #683: > On Mon Dec 20 08:18:57 2010 Pulse wrote post #682: > > I'd like to propose that the following instrument types be added to > > the bard guild eq: > > Didgeridoo > > Harp > > wood Xylophone > > (carribean) steel drums > > > > That's all I can think of atm. Plz add kthxbi! > I actually, in one of my many occupations, tune steel pans, and let > me tell you, no player in their right minds would take an instrument > into battle. > > Two reasons: First they player would be worried about knocking them > out of tune (They're surprisingly delicate, I figure that for every > hour they're played, or every ten minutes they're in a moving > vehicle. I need to spend about a minute per pan retuning.) > > Second, and much more importantly, the player's tuner would fucking kill them. > > Sorry, I know that reality has nothing much to do with this, but > your post was absurd anyhow, so I figured it was okay. > > (Unkie) Reamus Also didgeridoos are possibly the most unmusical musical instrument in creation. A bard who plays one of those deserves to be killed by his own party. |
>>>Bard instrument type suggestion | Thu Dec 23 06:19:26 2010 MST |
| > let me tell you, no player in their right minds would take > an instrument into battle. they .. would be worried about > knocking them out of tune.
A valid argument, except that it applies equally to all other instrument types bard currently has access to. Whether one would do it in real life is not really a meaningful point in this argument however, as this is a MUD, and on this MUD bards do take their instruments into battle.
>Also didgeridoos are possibly the most unmusical musical instrument in creation.
Your inability to appreciate the sound of a digeridoo does not prevent anyone who can from enjoying them.
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>>>>Bard instrument type suggestion | Fri Dec 24 00:34:06 2010 MST |
| On Thu Dec 23 06:19:26 2010 Tranquil wrote post #686: > > let me tell you, no player in their right minds would take > > an instrument into battle. they .. would be worried about > > knocking them out of tune. > > A valid argument, except that it applies equally to all other > instrument types bard currently has access to. Whether one would do > it in real life is not really a meaningful point in this argument > however, as this is a MUD, and on this MUD bards do take their > instruments into battle. > > >Also didgeridoos are possibly the most unmusical musical instrument in > creation. > > Your inability to appreciate the sound of a digeridoo does not > prevent anyone who can from enjoying them. > Actually the didgeridoo's inability to be appreciated does not prevent people from playing them. |
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