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Changes to some spells/skillsMon Apr 17 05:50:20 2017 MST
Vor
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here's a list of the changes i just made to various spells/skills in the
guild:

heal companions / refresh companions are now both 2 rounds.
retore companions / invigorate companions are still 2 rounds. also they
have a cooldown timer, and like heal body and major refresh, if tehy
overheal they will put a healing dot on the target.
prayer for healing / prayer for refreshment are both 2 rounds, and have a
slightly different cost / healing factor.

consecrate shield and consecrate weapon no longer require holy ground if
you have enough holy water in your jug/urn whatever.

martyr strength now affects sacrifice health, sacrifice energy, and
sacrifice mana (instead of mastery of healing).

martyr strength also affects life link and share suffering now.

sincerity of prayers is no longer as random. it displays the message
somewhat randomly (cause it's a neat message), but it is mostly a fairly
repetitive effect boost on dheal, dref, etc, etc

benediction is no longer as random, which means that buffs cast on holy
ground (from shields of faith list) will be pretty regular about the
additional duration. also benediction affects duration much more even
without holy ground.

think that might be everything.
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